Post by Hajun (Riley567) on Dec 10, 2017 17:47:04 GMT
Welcome fighters!
This is your guide to all things relating to the combat branch. In this guide we will cover a variety of things, including sparring rules, training activities, wolf anatomy, fighting tactics/tips, and other important info. With the information covered in this thread, you will not only be able to delve into your rank's purpose, but you will also be able to grow your knowledge to better serve the pack.
So without further ado, let's get to it!
. . .
Spars
What is a spar?
Basically, a spar is a mock fight with another wolf that does not result in life threatening injury or death; which serves to grow fighting skills through actual field experience. A spar normally happens between two wolves, and is always supervised by a third authorized party. We also offer larger spars between four wolves. In this case, two pairs split off and spar each other until only two are left. These two wolves spar until a single victor emerges. A large spar like this teaches teamwork, and is a good task to build stamina and patience.
What are the sparring rules?
There cannot be a fair spar without rules. Though there are few, they are vital to your safety.
i. no power playing, autohitting, godmodding, or controlling someone elses character. you are not perfect, all powerful, or magical.
ii. use the 3:1 ratio. this means that for every three hits attempted on your character, one MUST land. if you dodge two hits, you must take the third one, so choose wisely.
iii. no life threatening hits. aka, no hits to the groin, neck, vital nerves, large veins, or dislocations of extremities. anything else is allowed.
iv. a winner is victorious once the opponent is pinned, taps out of the spar, or the supervisor declares a winner.
v. no sparring without authorized supervision.
Who can host a spar?
King and Queen
Successors
Duke and Duchess
Earls and Countesses
Veterans
Watchdogs
Classifieds
Cavaliers VII-VIII
Security VII-VIII
Bravo's VII-VIII
Who can take part in a spar?
Everyone, with adequate supervision, except for Youths, Retirees, and Grunts.
. . .
Training Activities
Who can train who?
King and Queen
Successors
Duke and Duchess
Earls and Countesses
Veterans
Watchdogs
Classifieds
Cavaliers VII-VIII
Security VII-VIII
Bravo's VII-VIII
What is the purpose of training?
Training is a way to build your skills in various areas and learn how to work as a team-player.
How can a trainer supervise properly?
A qualified trainer will usually quietly observe their trainee, unless they are doing an interactive session, and give OOC feedback during the session. If the trainee makes a mistake, kindly correct them. If the trainee does something good, congratulate them. At the end of the session, give them overall feedback on what you liked, and what they should/shouldn't do next time. Trainers may also recommend other activities to improve on the trainee's specific needs.
What are the activities?
Uphill Log Push (Strength, Patience, and Stamina, Teamwork, Resilience)
Single: The trainee, supervised by a qualified trainer, will push a log up a hill in the aim of not dropping it until they reach the top.
Duo: Two wolves push a log up a hill, either with their own logs, or a single log working together.
Swimming in place (Strength, Stamina, Resilience, Balance)
The trainee, with supervision, will tie rocks around each leg and attempt to swim in place without sinking. This may also take place while the trainee carries a heavy stick in their mouth. Make sure to always have supervision by a qualified rank, as you run the risk of drowning on your own.
Beach Run (Speed, Stamina)
Single: The trainee will run along the beach, or any stretch of land big enough, until the trainer says stop, or until they grow too tired. Can be done with or without supervision.
Duo: Same as single, except with two. Trainees can choose to make this a race if desired. Usually supervised, but not required.
Group: Same thing as single and duo. Can choose to make this a race if desired. Supervision usually present.
Stone Jump (Strength, Stamina, Patience)
The trainee, always supervised, will cross a river by hopping the stones that bridge it with the aim of not falling in.
Stone Climb (Strength, Stamina)
The trainee, supervised, will climb a rock structure to the top by using the stones or footholds on it's surface.
Mock Spar (Combat Skills, Patience, Analytical Skills)
Single: The trainee will work with the trainer to make mock hits on one another to build fighting skill, gauge ability, and learn new tactics. All real sparring rules apply. The mock spar is done once someone is "pinned." Afterwards the trainer must inform the trainee of what they succeeded on, and what they can improve on.
Duo: Same as single, except with two trainees.
Hide and Seek (Teamwork, Patience, Stealth)
Usually done in groups. Trainer will take trainees somewhere like a cave or a forest to play this game. The trainer(s) will divide the trainees into two groups: those who hide, and those who seek. Seekers will close their eyes and let the hiders hide. Then, the trainers will tie blindfolds onto the seekers. The seekers will then try to find the hiders using their senses (other than sight). Hiders are allowed to move around as long as they aren't tagged by a seeker. If this happens, a hider has been found and will be brought back to the base (designated by the trainers).
Tag (Teamwork, Patience, Stealth, Speed)
Trainer will supervise a game of tag between a group of trainees. Game stops when trainers says so.
. . .
Types of terrain
WIP
. . .
Wolf Anatomy
WIP
This is your guide to all things relating to the combat branch. In this guide we will cover a variety of things, including sparring rules, training activities, wolf anatomy, fighting tactics/tips, and other important info. With the information covered in this thread, you will not only be able to delve into your rank's purpose, but you will also be able to grow your knowledge to better serve the pack.
So without further ado, let's get to it!
. . .
Spars
What is a spar?
Basically, a spar is a mock fight with another wolf that does not result in life threatening injury or death; which serves to grow fighting skills through actual field experience. A spar normally happens between two wolves, and is always supervised by a third authorized party. We also offer larger spars between four wolves. In this case, two pairs split off and spar each other until only two are left. These two wolves spar until a single victor emerges. A large spar like this teaches teamwork, and is a good task to build stamina and patience.
What are the sparring rules?
There cannot be a fair spar without rules. Though there are few, they are vital to your safety.
i. no power playing, autohitting, godmodding, or controlling someone elses character. you are not perfect, all powerful, or magical.
ii. use the 3:1 ratio. this means that for every three hits attempted on your character, one MUST land. if you dodge two hits, you must take the third one, so choose wisely.
iii. no life threatening hits. aka, no hits to the groin, neck, vital nerves, large veins, or dislocations of extremities. anything else is allowed.
iv. a winner is victorious once the opponent is pinned, taps out of the spar, or the supervisor declares a winner.
v. no sparring without authorized supervision.
Who can host a spar?
King and Queen
Successors
Duke and Duchess
Earls and Countesses
Veterans
Watchdogs
Classifieds
Cavaliers VII-VIII
Security VII-VIII
Bravo's VII-VIII
Who can take part in a spar?
Everyone, with adequate supervision, except for Youths, Retirees, and Grunts.
. . .
Training Activities
Who can train who?
King and Queen
Successors
Duke and Duchess
Earls and Countesses
Veterans
Watchdogs
Classifieds
Cavaliers VII-VIII
Security VII-VIII
Bravo's VII-VIII
What is the purpose of training?
Training is a way to build your skills in various areas and learn how to work as a team-player.
How can a trainer supervise properly?
A qualified trainer will usually quietly observe their trainee, unless they are doing an interactive session, and give OOC feedback during the session. If the trainee makes a mistake, kindly correct them. If the trainee does something good, congratulate them. At the end of the session, give them overall feedback on what you liked, and what they should/shouldn't do next time. Trainers may also recommend other activities to improve on the trainee's specific needs.
What are the activities?
Uphill Log Push (Strength, Patience, and Stamina, Teamwork, Resilience)
Single: The trainee, supervised by a qualified trainer, will push a log up a hill in the aim of not dropping it until they reach the top.
Duo: Two wolves push a log up a hill, either with their own logs, or a single log working together.
Swimming in place (Strength, Stamina, Resilience, Balance)
The trainee, with supervision, will tie rocks around each leg and attempt to swim in place without sinking. This may also take place while the trainee carries a heavy stick in their mouth. Make sure to always have supervision by a qualified rank, as you run the risk of drowning on your own.
Beach Run (Speed, Stamina)
Single: The trainee will run along the beach, or any stretch of land big enough, until the trainer says stop, or until they grow too tired. Can be done with or without supervision.
Duo: Same as single, except with two. Trainees can choose to make this a race if desired. Usually supervised, but not required.
Group: Same thing as single and duo. Can choose to make this a race if desired. Supervision usually present.
Stone Jump (Strength, Stamina, Patience)
The trainee, always supervised, will cross a river by hopping the stones that bridge it with the aim of not falling in.
Stone Climb (Strength, Stamina)
The trainee, supervised, will climb a rock structure to the top by using the stones or footholds on it's surface.
Mock Spar (Combat Skills, Patience, Analytical Skills)
Single: The trainee will work with the trainer to make mock hits on one another to build fighting skill, gauge ability, and learn new tactics. All real sparring rules apply. The mock spar is done once someone is "pinned." Afterwards the trainer must inform the trainee of what they succeeded on, and what they can improve on.
Duo: Same as single, except with two trainees.
Hide and Seek (Teamwork, Patience, Stealth)
Usually done in groups. Trainer will take trainees somewhere like a cave or a forest to play this game. The trainer(s) will divide the trainees into two groups: those who hide, and those who seek. Seekers will close their eyes and let the hiders hide. Then, the trainers will tie blindfolds onto the seekers. The seekers will then try to find the hiders using their senses (other than sight). Hiders are allowed to move around as long as they aren't tagged by a seeker. If this happens, a hider has been found and will be brought back to the base (designated by the trainers).
Tag (Teamwork, Patience, Stealth, Speed)
Trainer will supervise a game of tag between a group of trainees. Game stops when trainers says so.
. . .
Types of terrain
WIP
. . .
Wolf Anatomy
WIP